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virtual reality and telerobotics
Virtual reality is an extraordinarily useful interface for telerobotics (human operation of a robot from a distance). Telerobotics can be used in dangerous or hostile environments especially: outer space; radioactive areas; chemically or biologically poisonous areas; war zones; bomb hazard areas; under the earth; or on the ocean floor. For instance, telerobotics with a VR interface was used to fix the Hubble Space Telescope. For uses in which work is required on a scope that is either too large or too tiny for unaided human direction, virtual robotics can also cover the scale barrier. An operator's manual inputs can be virtually amplified to operate heavy equipment for mining, earth moving, or construction. Human movements can be virtually miniaturized for microsurgery, genetic applied science, molecular design, or nanoscale manufacturing. Use of Virbots (Virtual robots) in software or computer intelligence is less common, but evolving. Linked page 3D Studio MAX also has further info.
Early volumetric graphics used the basic geometry of object edges, generally groups of straight lines, to make travelling three-dimensional, invisible "wire" figures. While 3D graphics are now much more high-performance, the foundational geometry of object edges is still critical to 3D rendering. If you are interested, then also see VR site Virtual Tours Vermont for more. Linked page Virtual Robots also deals with these topics.
VRobot.com
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